同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a7c2afc2a0c3afc2bec293c3afc2bdc2ad44c3a5c281c2b2c3a8c280c2b3c3a5c281c2b2c3a8c2bec29e7a4d篠モュD偲耳偲辞zM
SJIS-WINc3a7c2afc2a0c3afc2bec293c3afc2bdc2ad44c3a5c281c2b2c3a8c280c2b3c3a5c281c2b2c3a8c2bec29e7a4dテァツッツ?テッツセツ禿ッツスツュDテ・ツ?イティツ?ツウテ・ツ?イティツセツ栩M
EUC-JPc3a7c2afc2a0c3afc2bec293c3afc2bdc2ad44c3a5c281c2b2c3a8c280c2b3c3a5c281c2b2c3a8c2bec29e7a4d巽俗?誰他?誰遜足D奪?族竪?続奪?族竪他?zM
UTF-8c3a7c2afc2a0c3afc2bec293c3afc2bdc2ad44c3a5c281c2b2c3a8c280c2b3c3a5c281c2b2c3a8c2bec29e7a4d篠モュD偲耳偲辞zM
UHCc3a7c2afc2a0c3afc2bec293c3afc2bdc2ad44c3a5c281c2b2c3a8c280c2b3c3a5c281c2b2c3a8c2bec29e7a4d챌짱혻챦쩐혫챦쩍짯D책혖짼챔?쨀책혖짼챔쩐혷zM