同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a7c2afc2a0c3afc2bdc2bec3afc2bec285c3a8c280c28cc3a5c281c2b2c3a8c2bbc2b8c3a5c281c2b2c3a6c282c289篠セナ而偲軸偲悉
SJIS-WINc3a7c2afc2a0c3afc2bdc2bec3afc2bec285c3a8c280c28cc3a5c281c2b2c3a8c2bbc2b8c3a5c281c2b2c3a6c282c289テァツッツ?テッツスツセテッツセツ?ィツ?ツ古・ツ?イティツサツクテ・ツ?イテヲツつ
EUC-JPc3a7c2afc2a0c3afc2bdc2bec3afc2bec285c3a8c280c28cc3a5c281c2b2c3a8c2bbc2b8c3a5c281c2b2c3a6c282c289巽俗?誰遜他誰他?竪??奪?族竪損存奪?族脱??
UTF-8c3a7c2afc2a0c3afc2bdc2bec3afc2bec285c3a8c280c28cc3a5c281c2b2c3a8c2bbc2b8c3a5c281c2b2c3a6c282c289篠セナ而偲軸偲悉
UHCc3a7c2afc2a0c3afc2bdc2bec3afc2bec285c3a8c280c28cc3a5c281c2b2c3a8c2bbc2b8c3a5c281c2b2c3a6c282c289챌짱혻챦쩍쩐챦쩐혚챔?혣책혖짼챔쨩쨍책혖짼챈혗혟