同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a7c2afc2a0c3afc2bdc2bcc3afc2bec285c3afc2bdc2bac3afc2bec285c3a8c280c2b3c3a7c2afc2a0c3a5c2a4c2b1篠シナコナ耳篠失
SJIS-WINc3a7c2afc2a0c3afc2bdc2bcc3afc2bec285c3afc2bdc2bac3afc2bec285c3a8c280c2b3c3a7c2afc2a0c3a5c2a4c2b1テァツッツ?テッツスツシテッツセツ?ッツスツコテッツセツ?ィツ?ツウテァツッツ?テ・ツ、ツア
EUC-JPc3a7c2afc2a0c3afc2bdc2bcc3afc2bec285c3afc2bdc2bac3afc2bec285c3a8c280c2b3c3a7c2afc2a0c3a5c2a4c2b1巽俗?誰遜村誰他?誰遜尊誰他?竪?続巽俗?奪造賊
UTF-8c3a7c2afc2a0c3afc2bdc2bcc3afc2bec285c3afc2bdc2bac3afc2bec285c3a8c280c2b3c3a7c2afc2a0c3a5c2a4c2b1篠シナコナ耳篠失
UHCc3a7c2afc2a0c3afc2bdc2bcc3afc2bec285c3afc2bdc2bac3afc2bec285c3a8c280c2b3c3a7c2afc2a0c3a5c2a4c2b1챌짱혻챦쩍쩌챦쩐혚챦쩍쨘챦쩐혚챔?쨀챌짱혻책짚짹