同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a7c2afc2a0c3afc2bdc2bcc3afc2bec284c3a8c280c2b3c3a7c2afc2a0c3afc2bdc2bcc3afc2bec284c3a8c292c294篠シト耳篠シト蒔
SJIS-WINc3a7c2afc2a0c3afc2bdc2bcc3afc2bec284c3a8c280c2b3c3a7c2afc2a0c3afc2bdc2bcc3afc2bec284c3a8c292c294テァツッツ?テッツスツシテッツセツ?ィツ?ツウテァツッツ?テッツスツシテッツセツ?ィツ陳
EUC-JPc3a7c2afc2a0c3afc2bdc2bcc3afc2bec284c3a8c280c2b3c3a7c2afc2a0c3afc2bdc2bcc3afc2bec284c3a8c292c294巽俗?誰遜村誰他?竪?続巽俗?誰遜村誰他?竪??
UTF-8c3a7c2afc2a0c3afc2bdc2bcc3afc2bec284c3a8c280c2b3c3a7c2afc2a0c3afc2bdc2bcc3afc2bec284c3a8c292c294篠シト耳篠シト蒔
UHCc3a7c2afc2a0c3afc2bdc2bcc3afc2bec284c3a8c280c2b3c3a7c2afc2a0c3afc2bdc2bcc3afc2bec284c3a8c292c294챌짱혻챦쩍쩌챦쩐혙챔?쨀챌짱혻챦쩍쩌챦쩐혙챔혪혬