同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a7c2afc2a0c3afc2bdc2bcc3afc2bec284c3a8c280c28cc3a7c2afc2a0c3afc2bdc2bcc3afc2bec284c3a6c282c2897c篠シト而篠シト悉|
SJIS-WINc3a7c2afc2a0c3afc2bdc2bcc3afc2bec284c3a8c280c28cc3a7c2afc2a0c3afc2bdc2bcc3afc2bec284c3a6c282c2897cテァツッツ?テッツスツシテッツセツ?ィツ?ツ古ァツッツ?テッツスツシテッツセツ?ヲツつ榎
EUC-JPc3a7c2afc2a0c3afc2bdc2bcc3afc2bec284c3a8c280c28cc3a7c2afc2a0c3afc2bdc2bcc3afc2bec284c3a6c282c2897c巽俗?誰遜村誰他?竪??巽俗?誰遜村誰他?脱??|
UTF-8c3a7c2afc2a0c3afc2bdc2bcc3afc2bec284c3a8c280c28cc3a7c2afc2a0c3afc2bdc2bcc3afc2bec284c3a6c282c2897c篠シト而篠シト悉|
UHCc3a7c2afc2a0c3afc2bdc2bcc3afc2bec284c3a8c280c28cc3a7c2afc2a0c3afc2bdc2bcc3afc2bec284c3a6c282c2897c챌짱혻챦쩍쩌챦쩐혙챔?혣챌짱혻챦쩍쩌챦쩐혙챈혗혟|