同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a7c2afc280c3acc296c2b5c3acc28ac2a4c3a8c298c282c3abc285c298c3abc28dc2b1c3a6c2a4c2b0c3abc28ec2a77e節억스蘂녘덱椰뎧~
SJIS-WINc3a7c2afc280c3acc296c2b5c3acc28ac2a4c3a8c298c282c3abc285c298c3abc28dc2b1c3a6c2a4c2b0c3abc28ec2a77eテァツッツ?テャツ鳴オテャツ環、ティツ伉づォツ?佚ォツ債アテヲツ、ツーテォツ篠ァ~
EUC-JPc3a7c2afc280c3acc296c2b5c3acc28ac2a4c3a8c298c282c3abc285c298c3abc28dc2b1c3a6c2a4c2b0c3abc28ec2a77e巽俗?狸?袖狸?造竪??谷??谷?賊脱造属谷?則~
UTF-8c3a7c2afc280c3acc296c2b5c3acc28ac2a4c3a8c298c282c3abc285c298c3abc28dc2b1c3a6c2a4c2b0c3abc28ec2a77e節억스蘂녘덱椰뎧~
UHCc3a7c2afc280c3acc296c2b5c3acc28ac2a4c3a8c298c282c3abc285c298c3abc28dc2b1c3a6c2a4c2b0c3abc28ec2a77e챌짱?챙혯쨉챙혡짚챔혱혗챘혚혱챘혥짹챈짚째챘혦짠~