同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a7c2afc280c3acc296c291c3acc282c2a4c3a7c2b5c2b6c3aac2bbc293c3acc28ac2a8c3a7c2afc280c3acc2adc2bb節양삤絶껓슨節쭻
SJIS-WINc3a7c2afc280c3acc296c291c3acc282c2a4c3a7c2b5c2b6c3aac2bbc293c3acc28ac2a8c3a7c2afc280c3acc2adc2bbテァツッツ?テャツ鳴妥ャツつ、テァツオツカテェツサツ禿ャツ環ィテァツッツ?テャツュツサ
EUC-JPc3a7c2afc280c3acc296c291c3acc282c2a4c3a7c2b5c2b6c3aac2bbc293c3acc28ac2a8c3a7c2afc280c3acc2adc2bb巽俗?狸??狸?造巽袖其棚損?狸?即巽俗?狸足損
UTF-8c3a7c2afc280c3acc296c291c3acc282c2a4c3a7c2b5c2b6c3aac2bbc293c3acc28ac2a8c3a7c2afc280c3acc2adc2bb節양삤絶껓슨節쭻
UHCc3a7c2afc280c3acc296c291c3acc282c2a4c3a7c2b5c2b6c3aac2bbc293c3acc28ac2a8c3a7c2afc280c3acc2adc2bb챌짱?챙혯혩챙혗짚챌쨉쨋챗쨩혫챙혡짢챌짱?챙짯쨩