同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a7c2aec292c3a2c288c2a9c3a8c3b8c2b1c3a7c2aec292c3a1c3a6c2a9c3a9c29ac2b14d | ç®ÂâÂ©èø±ç®Âáæ©é±M |
SJIS-WIN | c3a7c2aec292c3a2c288c2a9c3a8c3b8c2b1c3a7c2aec292c3a1c3a6c2a9c3a9c29ac2b14d | テァツョツ津「ツ按ゥティテクツアテァツョツ津。テヲツゥテゥツ堋アM |
EUC-JP | c3a7c2aec292c3a2c288c2a9c3a8c3b8c2b1c3a7c2aec292c3a1c3a6c2a9c3a9c29ac2b14d | 巽速?但?息竪淡賊巽速?叩脱息辿?賊M |
UTF-8 | c3a7c2aec292c3a2c288c2a9c3a8c3b8c2b1c3a7c2aec292c3a1c3a6c2a9c3a9c29ac2b14d | ç®â©èø±ç®áæ©é±M |
UHC | c3a7c2aec292c3a2c288c2a9c3a8c3b8c2b1c3a7c2aec292c3a1c3a6c2a9c3a9c29ac2b14d | 챌짰혪창혞짤챔첩짹챌짰혪찼챈짤챕혳짹M |