同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a7c2adc28cc3afc2bcc2b1c3abc293c2bdc3abc29fc2b7c3a9c2b8c29ac3abc2a3c2b8c3acc294c2aec3a8c282c284筌Q듽럷鸚룸씮肄
SJIS-WINc3a7c2adc28cc3afc2bcc2b1c3abc293c2bdc3abc29fc2b7c3a9c2b8c29ac3abc2a3c2b8c3acc294c2aec3a8c282c284テァツュツ古ッツシツアテォツ督ステォツ淞キテゥツクツ堙ォツ」ツクテャツ板ョティツつ
EUC-JPc3a7c2adc28cc3afc2bcc2b1c3abc293c2bdc3abc29fc2b7c3a9c2b8c29ac3abc2a3c2b8c3acc294c2aec3a8c282c284巽足?誰村賊谷?遜谷?揃辿存?谷贈存狸?速竪??
UTF-8c3a7c2adc28cc3afc2bcc2b1c3abc293c2bdc3abc29fc2b7c3a9c2b8c29ac3abc2a3c2b8c3acc294c2aec3a8c282c284筌Q듽럷鸚룸씮肄
UHCc3a7c2adc28cc3afc2bcc2b1c3abc293c2bdc3abc29fc2b7c3a9c2b8c29ac3abc2a3c2b8c3acc294c2aec3a8c282c284챌짯혣챦쩌짹챘혫쩍챘혺쨌챕쨍혳챘짙쨍챙혬짰챔혗혙