同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a7c2acc2acc3a8c287c280c3abc2b0c2b8c3a7c2aec28fc3a8c282c286c3abc2a0c294c3abc2a0c28f | 第èÂÂë°¸ç®ÂèÂÂë Âë  |
SJIS-WIN | c3a7c2acc2acc3a8c287c280c3abc2b0c2b8c3a7c2aec28fc3a8c282c286c3abc2a0c294c3abc2a0c28f | テァツャツャティツ??テォツーツクテァツョツ湘ィツつ?ォツ?ツ氾ォツ?ツ |
EUC-JP | c3a7c2acc2acc3a8c287c280c3abc2b0c2b8c3a7c2aec28fc3a8c282c286c3abc2a0c294c3abc2a0c28f | 巽測測竪??谷属存巽速?竪??谷??谷?? |
UTF-8 | c3a7c2acc2acc3a8c287c280c3abc2b0c2b8c3a7c2aec28fc3a8c282c286c3abc2a0c294c3abc2a0c28f | 第èë°¸ç®èë ë |
UHC | c3a7c2acc2acc3a8c287c280c3abc2b0c2b8c3a7c2aec28fc3a8c282c286c3abc2a0c294c3abc2a0c28f | 챌짭짭챔혝?챘째쨍챌짰혧챔혗혛챘혻혬챘혻혧 |