同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a7c2a7c2bbc3acc296c2b9c3abc2a0c2b0c3abc2a0c2a9c3a7c2a5c2adc3adc29dc297c3abc2a0c295c3abc2a0c2ad | 移ì¹렰렩ç¥ÂÃÂÂë Âë  |
SJIS-WIN | c3a7c2a7c2bbc3acc296c2b9c3abc2a0c2b0c3abc2a0c2a9c3a7c2a5c2adc3adc29dc297c3abc2a0c295c3abc2a0c2ad | テァツァツサテャツ鳴ケテォツ?ツーテォツ?ツゥテァツ・ツュテュツ敖療ォツ?ツ陛ォツ?ツュ |
EUC-JP | c3a7c2a7c2bbc3acc296c2b9c3abc2a0c2b0c3abc2a0c2a9c3a7c2a5c2adc3adc29dc297c3abc2a0c295c3abc2a0c2ad | 巽則損狸?孫谷?属谷?息巽促足鱈??谷??谷?足 |
UTF-8 | c3a7c2a7c2bbc3acc296c2b9c3abc2a0c2b0c3abc2a0c2a9c3a7c2a5c2adc3adc29dc297c3abc2a0c295c3abc2a0c2ad | 移ì¹ë °ë ©ç¥íë ë |
UHC | c3a7c2a7c2bbc3acc296c2b9c3abc2a0c2b0c3abc2a0c2a9c3a7c2a5c2adc3adc29dc297c3abc2a0c295c3abc2a0c2ad | 챌짠쨩챙혯쨔챘혻째챘혻짤챌짜짯챠혶혰챘혻혮챘혻짯 |