同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a7c2a7c2bbc3acc296c2a0c3abc2a0c2a2c3abc2a0c2afc3a8c291c2acc3adc29dc298c3abc2a0c296 | 移ì 렢렯è¬ÃÂÂë  |
SJIS-WIN | c3a7c2a7c2bbc3acc296c2a0c3abc2a0c2a2c3abc2a0c2afc3a8c291c2acc3adc29dc298c3abc2a0c296 | テァツァツサテャツ鳴?テォツ?ツ「テォツ?ツッティツ堕ャテュツ敖佚ォツ?ツ |
EUC-JP | c3a7c2a7c2bbc3acc296c2a0c3abc2a0c2a2c3abc2a0c2afc3a8c291c2acc3adc29dc298c3abc2a0c296 | 巽則損狸??谷?蔵谷?俗竪?測鱈??谷?? |
UTF-8 | c3a7c2a7c2bbc3acc296c2a0c3abc2a0c2a2c3abc2a0c2afc3a8c291c2acc3adc29dc298c3abc2a0c296 | 移ì ë ¢ë ¯è¬íë |
UHC | c3a7c2a7c2bbc3acc296c2a0c3abc2a0c2a2c3abc2a0c2afc3a8c291c2acc3adc29dc298c3abc2a0c296 | 챌짠쨩챙혯혻챘혻짖챘혻짱챔혩짭챠혶혱챘혻혯 |