同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a7c2a7c2bbc3abc2a0c296c3abc2a1c28bc3a3c285c2bdc3abc2a0c2adc3acc29ec2adc3abc2a0c2a9c3abc2a0c296移렖롋ㅽ렭잭렩렖
SJIS-WINc3a7c2a7c2bbc3abc2a0c296c3abc2a1c28bc3a3c285c2bdc3abc2a0c2adc3acc29ec2adc3abc2a0c2a9c3abc2a0c296テァツァツサテォツ?ツ姪ォツ。ツ凝」ツ?ステォツ?ツュテャツ楪ュテォツ?ツゥテォツ?ツ
EUC-JPc3a7c2a7c2bbc3abc2a0c296c3abc2a1c28bc3a3c285c2bdc3abc2a0c2adc3acc29ec2adc3abc2a0c2a9c3abc2a0c296巽則損谷??谷臓?達?遜谷?足狸?足谷?息谷??
UTF-8c3a7c2a7c2bbc3abc2a0c296c3abc2a1c28bc3a3c285c2bdc3abc2a0c2adc3acc29ec2adc3abc2a0c2a9c3abc2a0c296移렖롋ㅽ렭잭렩렖
UHCc3a7c2a7c2bbc3abc2a0c296c3abc2a1c28bc3a3c285c2bdc3abc2a0c2adc3acc29ec2adc3abc2a0c2a9c3abc2a0c296챌짠쨩챘혻혯챘징혢찾혚쩍챘혻짯챙혷짯챘혻짤챘혻혯