同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a7c29fc2aec3abc2a0c2a1c3a6c29dc296c3abc2a0c2b1c3a7c29fc2aec3abc2a0c2a1c3a7c2b8c2a1c3abc2a0c2ad4d | ç®렡æÂÂë ±ç®렡縡ë ÂM |
SJIS-WIN | c3a7c29fc2aec3abc2a0c2a1c3a6c29dc296c3abc2a0c2b1c3a7c29fc2aec3abc2a0c2a1c3a7c2b8c2a1c3abc2a0c2ad4d | テァツ淞ョテォツ?ツ。テヲツ敖姪ォツ?ツアテァツ淞ョテォツ?ツ。テァツクツ。テォツ?ツュM |
EUC-JP | c3a7c29fc2aec3abc2a0c2a1c3a6c29dc296c3abc2a0c2b1c3a7c29fc2aec3abc2a0c2a1c3a7c2b8c2a1c3abc2a0c2ad4d | 巽?速谷?臓脱??谷?賊巽?速谷?臓巽存臓谷?足M |
UTF-8 | c3a7c29fc2aec3abc2a0c2a1c3a6c29dc296c3abc2a0c2b1c3a7c29fc2aec3abc2a0c2a1c3a7c2b8c2a1c3abc2a0c2ad4d | ç®ë ¡æë ±ç®ë ¡ç¸¡ë M |
UHC | c3a7c29fc2aec3abc2a0c2a1c3a6c29dc296c3abc2a0c2b1c3a7c29fc2aec3abc2a0c2a1c3a7c2b8c2a1c3abc2a0c2ad4d | 챌혺짰챘혻징챈혶혯챘혻짹챌혺짰챘혻징챌쨍징챘혻짯M |