同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a7c299c2b2c3acc296c298c3aac2bbc2b4c3a7c2b6c2adc3aac2b3c2aec3abc295c2bbc3a8c280c2b3 | ç²ìÂÂê»´ç¶Âê³®ëÂȏ³ |
SJIS-WIN | c3a7c299c2b2c3acc296c298c3aac2bbc2b4c3a7c2b6c2adc3aac2b3c2aec3abc295c2bbc3a8c280c2b3 | テァツ卍イテャツ鳴佚ェツサツエテァツカツュテェツウツョテォツ閉サティツ?ツウ |
EUC-JP | c3a7c299c2b2c3acc296c298c3aac2bbc2b4c3a7c2b6c2adc3aac2b3c2aec3abc295c2bbc3a8c280c2b3 | 巽?族狸??棚損卒巽其足棚続速谷?損竪?続 |
UTF-8 | c3a7c299c2b2c3acc296c298c3aac2bbc2b4c3a7c2b6c2adc3aac2b3c2aec3abc295c2bbc3a8c280c2b3 | ç²ìê»´ç¶ê³®ë»è³ |
UHC | c3a7c299c2b2c3acc296c298c3aac2bbc2b4c3a7c2b6c2adc3aac2b3c2aec3abc295c2bbc3a8c280c2b3 | 챌혲짼챙혯혱챗쨩쨈챌쨋짯챗쨀짰챘혮쨩챔?쨀 |