同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a7c299c2b2c3a3c280c293c3abc2b2c2a1c3a9c28dc2aec3abc285c2bbc3a3c282c2adc3a8c282c284 | ç²ãÂÂ벡é®렻ãÂÂè |
SJIS-WIN | c3a7c299c2b2c3a3c280c293c3abc2b2c2a1c3a9c28dc2aec3abc285c2bbc3a3c282c2adc3a8c282c284 | テァツ卍イテ」ツ?ツ禿ォツイツ。テゥツ債ョテォツ?サテ」ツつュティツつ |
EUC-JP | c3a7c299c2b2c3a3c280c293c3abc2b2c2a1c3a9c28dc2aec3abc285c2bbc3a3c282c2adc3a8c282c284 | 巽?族達??谷族臓辿?速谷?損達?足竪?? |
UTF-8 | c3a7c299c2b2c3a3c280c293c3abc2b2c2a1c3a9c28dc2aec3abc285c2bbc3a3c282c2adc3a8c282c284 | ç²ã벡é®ë »ãè |
UHC | c3a7c299c2b2c3a3c280c293c3abc2b2c2a1c3a9c28dc2aec3abc285c2bbc3a3c282c2adc3a8c282c284 | 챌혲짼찾?혫챘짼징챕혥짰챘혚쨩찾혗짯챔혗혙 |