同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a7c296c2bec3a9c2b9c2bfc3afc2bdc2bcc3afc2bec293c3afc2bdc2bec3a9c28ac29bc3a8c2abc2b6c3afc2bdc2a24d疾鹿シモセ銛諶「M
SJIS-WINc3a7c296c2bec3a9c2b9c2bfc3afc2bdc2bcc3afc2bec293c3afc2bdc2bec3a9c28ac29bc3a8c2abc2b6c3afc2bdc2a24dテァツ鳴セテゥツケツソテッツスツシテッツセツ禿ッツスツセテゥツ環崚ィツォツカテッツスツ「M
EUC-JPc3a7c296c2bec3a9c2b9c2bfc3afc2bdc2bcc3afc2bec293c3afc2bdc2bec3a9c28ac29bc3a8c2abc2b6c3afc2bdc2a24d巽?他辿孫多誰遜村誰他?誰遜他辿??竪束其誰遜蔵M
UTF-8c3a7c296c2bec3a9c2b9c2bfc3afc2bdc2bcc3afc2bec293c3afc2bdc2bec3a9c28ac29bc3a8c2abc2b6c3afc2bdc2a24d疾鹿シモセ銛諶「M
UHCc3a7c296c2bec3a9c2b9c2bfc3afc2bdc2bcc3afc2bec293c3afc2bdc2bec3a9c28ac29bc3a8c2abc2b6c3afc2bdc2a24d챌혯쩐챕쨔쩔챦쩍쩌챦쩐혫챦쩍쩐챕혡혴챔짬쨋챦쩍짖M