同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a7c296c2bec3a9c2b9c2bfc3afc2bdc2bcc3afc2bdc2a5c3a7c296c2bec3a9c2b9c2bfc3a8c2b1c2 | ç¾鹿シ・ç¾鹿豠|
SJIS-WIN | c3a7c296c2bec3a9c2b9c2bfc3afc2bdc2bcc3afc2bdc2a5c3a7c296c2bec3a9c2b9c2bfc3a8c2b1c2 | テァツ鳴セテゥツケツソテッツスツシテッツスツ・テァツ鳴セテゥツケツソティツアツ |
EUC-JP | c3a7c296c2bec3a9c2b9c2bfc3afc2bdc2bcc3afc2bdc2a5c3a7c296c2bec3a9c2b9c2bfc3a8c2b1c2 | 巽?他辿孫多誰遜村誰遜促巽?他辿孫多竪賊 |
UTF-8 | c3a7c296c2bec3a9c2b9c2bfc3afc2bdc2bcc3afc2bdc2a5c3a7c296c2bec3a9c2b9c2bfc3a8c2b1c2 | ç¾é¹¿ï½¼ï½¥ç¾é¹¿è±? |
UHC | c3a7c296c2bec3a9c2b9c2bfc3afc2bdc2bcc3afc2bdc2a5c3a7c296c2bec3a9c2b9c2bfc3a8c2b1c2 | 챌혯쩐챕쨔쩔챦쩍쩌챦쩍짜챌혯쩐챕쨔쩔챔짹 |