同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a7c296c2bec3a9c2b9c2bfc3a8c2aec293c3a7c296c2bec3a6c2b1c290c3afc2bdc2bcc3afc2bdc2b3 | ç¾鹿è®Âç¾æ±Âシウ |
SJIS-WIN | c3a7c296c2bec3a9c2b9c2bfc3a8c2aec293c3a7c296c2bec3a6c2b1c290c3afc2bdc2bcc3afc2bdc2b3 | テァツ鳴セテゥツケツソティツョツ禿ァツ鳴セテヲツアツ静ッツスツシテッツスツウ |
EUC-JP | c3a7c296c2bec3a9c2b9c2bfc3a8c2aec293c3a7c296c2bec3a6c2b1c290c3afc2bdc2bcc3afc2bdc2b3 | 巽?他辿孫多竪速?巽?他脱賊?誰遜村誰遜続 |
UTF-8 | c3a7c296c2bec3a9c2b9c2bfc3a8c2aec293c3a7c296c2bec3a6c2b1c290c3afc2bdc2bcc3afc2bdc2b3 | ç¾é¹¿è®ç¾æ±ï½¼ï½³ |
UHC | c3a7c296c2bec3a9c2b9c2bfc3a8c2aec293c3a7c296c2bec3a6c2b1c290c3afc2bdc2bcc3afc2bdc2b3 | 챌혯쩐챕쨔쩔챔짰혫챌혯쩐챈짹혨챦쩍쩌챦쩍쨀 |