同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a7c296c2abc3acc29ac29cc3abc2bcc2bbc3a9c2b3c2b6c3a2c286c292c3abc2aec288c3a8c2a8c280c3acc2adc2bb疫욜뼻鳶→뮈言쭻
SJIS-WINc3a7c296c2abc3acc29ac29cc3abc2bcc2bbc3a9c2b3c2b6c3a2c286c292c3abc2aec288c3a8c2a8c280c3acc2adc2bbテァツ鳴ォテャツ堋愿ォツシツサテゥツウツカテ「ツ?津ォツョツ暗ィツィツ?テャツュツサ
EUC-JPc3a7c296c2abc3acc29ac29cc3abc2bcc2bbc3a9c2b3c2b6c3a2c286c292c3abc2aec288c3a8c2a8c280c3acc2adc2bb巽?束狸??谷村損辿続其但??谷速?竪即?狸足損
UTF-8c3a7c296c2abc3acc29ac29cc3abc2bcc2bbc3a9c2b3c2b6c3a2c286c292c3abc2aec288c3a8c2a8c280c3acc2adc2bb疫욜뼻鳶→뮈言쭻
UHCc3a7c296c2abc3acc29ac29cc3abc2bcc2bbc3a9c2b3c2b6c3a2c286c292c3abc2aec288c3a8c2a8c280c3acc2adc2bb챌혯짬챙혳혵챘쩌쨩챕쨀쨋창혛혪챘짰혞챔짢?챙짯쨩