同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a7c295c2afc3acc296c2b9c3abc2a0c2b0c3abc2a0c28dc3a9c299c2a4c3acc2bec28cc3a7c2a7c298 | ç¯ì¹렰ë Âé¤ì¾Â秠|
SJIS-WIN | c3a7c295c2afc3acc296c2b9c3abc2a0c2b0c3abc2a0c28dc3a9c299c2a4c3acc2bec28cc3a7c2a7c298 | テァツ閉ッテャツ鳴ケテォツ?ツーテォツ?ツ催ゥツ卍、テャツセツ古ァツァツ |
EUC-JP | c3a7c295c2afc3acc296c2b9c3abc2a0c2b0c3abc2a0c28dc3a9c299c2a4c3acc2bec28cc3a7c2a7c298 | 巽?俗狸?孫谷?属谷??辿?造狸他?巽則? |
UTF-8 | c3a7c295c2afc3acc296c2b9c3abc2a0c2b0c3abc2a0c28dc3a9c299c2a4c3acc2bec28cc3a7c2a7c298 | ç¯ì¹ë °ë é¤ì¾ç§ |
UHC | c3a7c295c2afc3acc296c2b9c3abc2a0c2b0c3abc2a0c28dc3a9c299c2a4c3acc2bec28cc3a7c2a7c298 | 챌혮짱챙혯쨔챘혻째챘혻혥챕혲짚챙쩐혣챌짠혱 |