同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a7c294c2bac3abc2a0c2a2c3a7c284c28cc3abc2a0c2aac3a5c2afc283c3abc2a0c2a0c3a7c28fc2bdc3abc2a0c296町렢焌렪寃렠珽렖
SJIS-WINc3a7c294c2bac3abc2a0c2a2c3a7c284c28cc3abc2a0c2aac3a5c2afc283c3abc2a0c2a0c3a7c28fc2bdc3abc2a0c296テァツ板コテォツ?ツ「テァツ?古ォツ?ツェテ・ツッツεォツ?ツ?テァツ渉ステォツ?ツ
EUC-JPc3a7c294c2bac3abc2a0c2a2c3a7c284c28cc3abc2a0c2aac3a5c2afc283c3abc2a0c2a0c3a7c28fc2bdc3abc2a0c296巽?尊谷?蔵巽??谷?捉奪俗?谷??巽?遜谷??
UTF-8c3a7c294c2bac3abc2a0c2a2c3a7c284c28cc3abc2a0c2aac3a5c2afc283c3abc2a0c2a0c3a7c28fc2bdc3abc2a0c296町렢焌렪寃렠珽렖
UHCc3a7c294c2bac3abc2a0c2a2c3a7c284c28cc3abc2a0c2aac3a5c2afc283c3abc2a0c2a0c3a7c28fc2bdc3abc2a0c296챌혬쨘챘혻짖챌혙혣챘혻짧책짱혘챘혻혻챌혧쩍챘혻혯