同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a7c291c2a4c3acc282c2b3c3acc2a0c2bbc3a8c28cc2b9c3abc29dc2bec3acc2a0c2abc3afc2a7c28c | ç¤ì³젻è¹ë¾젫易|
SJIS-WIN | c3a7c291c2a4c3acc282c2b3c3acc2a0c2bbc3a8c28cc2b9c3abc29dc2bec3acc2a0c2abc3afc2a7c28c | テァツ堕、テャツつウテャツ?ツサティツ個ケテォツ敖セテャツ?ツォテッツァツ |
EUC-JP | c3a7c291c2a4c3acc282c2b3c3acc2a0c2bbc3a8c28cc2b9c3abc29dc2bec3acc2a0c2abc3afc2a7c28c | 巽?造狸?続狸?損竪?孫谷?他狸?束誰則? |
UTF-8 | c3a7c291c2a4c3acc282c2b3c3acc2a0c2bbc3a8c28cc2b9c3abc29dc2bec3acc2a0c2abc3afc2a7c28c | ç¤ì³ì »è¹ë¾ì «ï§ |
UHC | c3a7c291c2a4c3acc282c2b3c3acc2a0c2bbc3a8c28cc2b9c3abc29dc2bec3acc2a0c2abc3afc2a7c28c | 챌혩짚챙혗쨀챙혻쨩챔혣쨔챘혶쩐챙혻짬챦짠혣 |