同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a7c28cc2b7c3abc293c2adc3acc2bec2abc3a5c297c2bdc3abc28dc288c3afc2bcc295c3a8c293c280c3aac2b8c2ab4d猷듭쾫嗽덈5蓀긫M
SJIS-WINc3a7c28cc2b7c3abc293c2adc3acc2bec2abc3a5c297c2bdc3abc28dc288c3afc2bcc295c3a8c293c280c3aac2b8c2ab4dテァツ個キテォツ督ュテャツセツォテ・ツ猟ステォツ債暗ッツシツ陛ィツ督?テェツクツォM
EUC-JPc3a7c28cc2b7c3abc293c2adc3acc2bec2abc3a5c297c2bdc3abc28dc288c3afc2bcc295c3a8c293c280c3aac2b8c2ab4d巽?揃谷?足狸他束奪?遜谷??誰村?竪??棚存束M
UTF-8c3a7c28cc2b7c3abc293c2adc3acc2bec2abc3a5c297c2bdc3abc28dc288c3afc2bcc295c3a8c293c280c3aac2b8c2ab4d猷듭쾫嗽덈5蓀긫M
UHCc3a7c28cc2b7c3abc293c2adc3acc2bec2abc3a5c297c2bdc3abc28dc288c3afc2bcc295c3a8c293c280c3aac2b8c2ab4d챌혣쨌챘혫짯챙쩐짬책혰쩍챘혥혞챦쩌혮챔혫?챗쨍짬M