同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a7c28cc2b7c3abc293c2adc3a3c289c2a4c3a5c297c2bdc3abc2a8c2aec3afc2bcc295c3a7c2afc280c3acc292c2af猷듭㉤嗽먮5節쒯
SJIS-WINc3a7c28cc2b7c3abc293c2adc3a3c289c2a4c3a5c297c2bdc3abc2a8c2aec3afc2bcc295c3a7c2afc280c3acc292c2afテァツ個キテォツ督ュテ」ツ可、テ・ツ猟ステォツィツョテッツシツ陛ァツッツ?テャツ陳ッ
EUC-JPc3a7c28cc2b7c3abc293c2adc3a3c289c2a4c3a5c297c2bdc3abc2a8c2aec3afc2bcc295c3a7c2afc280c3acc292c2af巽?揃谷?足達?造奪?遜谷即速誰村?巽俗?狸?俗
UTF-8c3a7c28cc2b7c3abc293c2adc3a3c289c2a4c3a5c297c2bdc3abc2a8c2aec3afc2bcc295c3a7c2afc280c3acc292c2af猷듭㉤嗽먮5節쒯
UHCc3a7c28cc2b7c3abc293c2adc3a3c289c2a4c3a5c297c2bdc3abc2a8c2aec3afc2bcc295c3a7c2afc280c3acc292c2af챌혣쨌챘혫짯찾혟짚책혰쩍챘짢짰챦쩌혮챌짱?챙혪짱