同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a7c28cc2b7c3abc293c29dc3a3c282c2bbc3a8c280c2b6c3acc284c283c3abc2aec291c3a7c28cc2b7 | ç·ëÂÂãÂȏ¶ìÂÂë®Âç· |
SJIS-WIN | c3a7c28cc2b7c3abc293c29dc3a3c282c2bbc3a8c280c2b6c3acc284c283c3abc2aec291c3a7c28cc2b7 | テァツ個キテォツ督敕」ツつサティツ?ツカテャツ?εォツョツ妥ァツ個キ |
EUC-JP | c3a7c28cc2b7c3abc293c29dc3a3c282c2bbc3a8c280c2b6c3acc284c283c3abc2aec291c3a7c28cc2b7 | 巽?揃谷??達?損竪?其狸??谷速?巽?揃 |
UTF-8 | c3a7c28cc2b7c3abc293c29dc3a3c282c2bbc3a8c280c2b6c3acc284c283c3abc2aec291c3a7c28cc2b7 | ç·ëã»è¶ìë®ç· |
UHC | c3a7c28cc2b7c3abc293c29dc3a3c282c2bbc3a8c280c2b6c3acc284c283c3abc2aec291c3a7c28cc2b7 | 챌혣쨌챘혫혶찾혗쨩챔?쨋챙혙혘챘짰혩챌혣쨌 |