同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a7c284c28cc3abc2a0c28ac3a6c2b1c280c3a7c2abc2b6c3abc2a0c2b0c3a8c284c288c3abc2a0c2b1c38ec2a04d焌렊汀競렰脈렱ΠM
SJIS-WINc3a7c284c28cc3abc2a0c28ac3a6c2b1c280c3a7c2abc2b6c3abc2a0c2b0c3a8c284c288c3abc2a0c2b1c38ec2a04dテァツ?古ォツ?ツ甘ヲツアツ?テァツォツカテォツ?ツーティツ?暗ォツ?ツアテ篠?M
EUC-JPc3a7c284c28cc3abc2a0c28ac3a6c2b1c280c3a7c2abc2b6c3abc2a0c2b0c3a8c284c288c3abc2a0c2b1c38ec2a04d巽??谷??脱賊?巽束其谷?属竪??谷?賊??M
UTF-8c3a7c284c28cc3abc2a0c28ac3a6c2b1c280c3a7c2abc2b6c3abc2a0c2b0c3a8c284c288c3abc2a0c2b1c38ec2a04d焌렊汀競렰脈렱ΠM
UHCc3a7c284c28cc3abc2a0c28ac3a6c2b1c280c3a7c2abc2b6c3abc2a0c2b0c3a8c284c288c3abc2a0c2b1c38ec2a04d챌혙혣챘혻혡챈짹?챌짬쨋챘혻째챔혙혞챘혻짹횓혻M