同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a7c283c29dc3abc2a0c2b1c3a8c280c2b3c3acc296c28dc3a2c294c28cc3a7c283c29dc3abc2a0c2b1 | çÂÂë ±è³ìÂÂâÂÂçÂÂë ± |
SJIS-WIN | c3a7c283c29dc3abc2a0c2b1c3a8c280c2b3c3acc296c28dc3a2c294c28cc3a7c283c29dc3abc2a0c2b1 | テァツδ敕ォツ?ツアティツ?ツウテャツ鳴催「ツ板古ァツδ敕ォツ?ツア |
EUC-JP | c3a7c283c29dc3abc2a0c2b1c3a8c280c2b3c3acc296c28dc3a2c294c28cc3a7c283c29dc3abc2a0c2b1 | 巽??谷?賊竪?続狸??但??巽??谷?賊 |
UTF-8 | c3a7c283c29dc3abc2a0c2b1c3a8c280c2b3c3acc296c28dc3a2c294c28cc3a7c283c29dc3abc2a0c2b1 | çë ±è³ìâçë ± |
UHC | c3a7c283c29dc3abc2a0c2b1c3a8c280c2b3c3acc296c28dc3a2c294c28cc3a7c283c29dc3abc2a0c2b1 | 챌혘혶챘혻짹챔?쨀챙혯혥창혬혣챌혘혶챘혻짹 |