同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a7c280c2a8c3afc2bec29ec3a9c2adc2b4c3a8c293c29ac3a8c2b4c285c3a9c2aac2bcc3afc2bdc2a4c3a7c296c2be瀨゙魴蓚贅骼、疾
SJIS-WINc3a7c280c2a8c3afc2bec29ec3a9c2adc2b4c3a8c293c29ac3a8c2b4c285c3a9c2aac2bcc3afc2bdc2a4c3a7c296c2beテァツ?ツィテッツセツ榲ゥツュツエティツ督堙ィツエツ?ゥツェツシテッツスツ、テァツ鳴セ
EUC-JPc3a7c280c2a8c3afc2bec29ec3a9c2adc2b4c3a8c293c29ac3a8c2b4c285c3a9c2aac2bcc3afc2bdc2a4c3a7c296c2be巽?即誰他?辿足卒竪??竪卒?辿捉村誰遜造巽?他
UTF-8c3a7c280c2a8c3afc2bec29ec3a9c2adc2b4c3a8c293c29ac3a8c2b4c285c3a9c2aac2bcc3afc2bdc2a4c3a7c296c2be瀨゙魴蓚贅骼、疾
UHCc3a7c280c2a8c3afc2bec29ec3a9c2adc2b4c3a8c293c29ac3a8c2b4c285c3a9c2aac2bcc3afc2bdc2a4c3a7c296c2be챌?짢챦쩐혷챕짯쨈챔혫혳챔쨈혚챕짧쩌챦쩍짚챌혯쩐