同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a6c2bac290c3acc29ec2acc3abc2a0c2abc3a8c29bc29fc3abc2a0c2b0c3abc2a0c292c3a8c2abc2b8c3abc282c29f源재렫蛟렰렒諸낟
SJIS-WINc3a6c2bac290c3acc29ec2acc3abc2a0c2abc3a8c29bc29fc3abc2a0c2b0c3abc2a0c292c3a8c2abc2b8c3abc282c29fテヲツコツ静ャツ楪ャテォツ?ツォティツ崢淌ォツ?ツーテォツ?ツ津ィツォツクテォツつ
EUC-JPc3a6c2bac290c3acc29ec2acc3abc2a0c2abc3a8c29bc29fc3abc2a0c2b0c3abc2a0c292c3a8c2abc2b8c3abc282c29f脱尊?狸?測谷?束竪??谷?属谷??竪束存谷??
UTF-8c3a6c2bac290c3acc29ec2acc3abc2a0c2abc3a8c29bc29fc3abc2a0c2b0c3abc2a0c292c3a8c2abc2b8c3abc282c29f源재렫蛟렰렒諸낟
UHCc3a6c2bac290c3acc29ec2acc3abc2a0c2abc3a8c29bc29fc3abc2a0c2b0c3abc2a0c292c3a8c2abc2b8c3abc282c29f챈쨘혨챙혷짭챘혻짬챔혴혺챘혻째챘혻혪챔짬쨍챘혗혺