同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a6c2bac290c3abc2a0c2b0c3a9c29ac29cc3abc2a0c29ac3a9c299c2a4c3aac2b3c28cc3abc2a0c2b1c3abc2a0c29f源렰障렚除곌렱렟
SJIS-WINc3a6c2bac290c3abc2a0c2b0c3a9c29ac29cc3abc2a0c29ac3a9c299c2a4c3aac2b3c28cc3abc2a0c2b1c3abc2a0c29fテヲツコツ静ォツ?ツーテゥツ堋愿ォツ?ツ堙ゥツ卍、テェツウツ古ォツ?ツアテォツ?ツ
EUC-JPc3a6c2bac290c3abc2a0c2b0c3a9c29ac29cc3abc2a0c29ac3a9c299c2a4c3aac2b3c28cc3abc2a0c2b1c3abc2a0c29f脱尊?谷?属辿??谷??辿?造棚続?谷?賊谷??
UTF-8c3a6c2bac290c3abc2a0c2b0c3a9c29ac29cc3abc2a0c29ac3a9c299c2a4c3aac2b3c28cc3abc2a0c2b1c3abc2a0c29f源렰障렚除곌렱렟
UHCc3a6c2bac290c3abc2a0c2b0c3a9c29ac29cc3abc2a0c29ac3a9c299c2a4c3aac2b3c28cc3abc2a0c2b1c3abc2a0c29f챈쨘혨챘혻째챕혳혵챘혻혳챕혲짚챗쨀혣챘혻짹챘혻혺