同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a6c2bac290c3abc2a0c2b0c3a6c2acc28cc3abc2a0c2aac3a5c2a6c296c3abc2a0c2a2c3a4c2bac290c3abc2a0c295源렰欌렪妖렢亐렕
SJIS-WINc3a6c2bac290c3abc2a0c2b0c3a6c2acc28cc3abc2a0c2aac3a5c2a6c296c3abc2a0c2a2c3a4c2bac290c3abc2a0c295テヲツコツ静ォツ?ツーテヲツャツ古ォツ?ツェテ・ツヲツ姪ォツ?ツ「テ、ツコツ静ォツ?ツ
EUC-JPc3a6c2bac290c3abc2a0c2b0c3a6c2acc28cc3abc2a0c2aac3a5c2a6c296c3abc2a0c2a2c3a4c2bac290c3abc2a0c295脱尊?谷?属脱測?谷?捉奪側?谷?蔵辰尊?谷??
UTF-8c3a6c2bac290c3abc2a0c2b0c3a6c2acc28cc3abc2a0c2aac3a5c2a6c296c3abc2a0c2a2c3a4c2bac290c3abc2a0c295源렰欌렪妖렢亐렕
UHCc3a6c2bac290c3abc2a0c2b0c3a6c2acc28cc3abc2a0c2aac3a5c2a6c296c3abc2a0c2a2c3a4c2bac290c3abc2a0c295챈쨘혨챘혻째챈짭혣챘혻짧책짝혯챘혻짖채쨘혨챘혻혮