同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a6c2bac290c3abc2a0c2b0c3a4c2bac290c3abc2a0c295c3a9c299c2a4c3aac2b3c28cc3abc2a0c29fc3abc2a0c2a9源렰亐렕除곌렟렩
SJIS-WINc3a6c2bac290c3abc2a0c2b0c3a4c2bac290c3abc2a0c295c3a9c299c2a4c3aac2b3c28cc3abc2a0c29fc3abc2a0c2a9テヲツコツ静ォツ?ツーテ、ツコツ静ォツ?ツ陛ゥツ卍、テェツウツ古ォツ?ツ淌ォツ?ツゥ
EUC-JPc3a6c2bac290c3abc2a0c2b0c3a4c2bac290c3abc2a0c295c3a9c299c2a4c3aac2b3c28cc3abc2a0c29fc3abc2a0c2a9脱尊?谷?属辰尊?谷??辿?造棚続?谷??谷?息
UTF-8c3a6c2bac290c3abc2a0c2b0c3a4c2bac290c3abc2a0c295c3a9c299c2a4c3aac2b3c28cc3abc2a0c29fc3abc2a0c2a9源렰亐렕除곌렟렩
UHCc3a6c2bac290c3abc2a0c2b0c3a4c2bac290c3abc2a0c295c3a9c299c2a4c3aac2b3c28cc3abc2a0c29fc3abc2a0c2a9챈쨘혨챘혻째채쨘혨챘혻혮챕혲짚챗쨀혣챘혻혺챘혻짤