同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a6c2b8c2a6c3acc29ac295c3abc281c280c3a8c280c2b6c3acc284c287c3a2c285c2b9c3a8c280c2b6 | 渦ìÂÂëÂÂè¶ìÂÂâ ¹è¶ |
SJIS-WIN | c3a6c2b8c2a6c3acc29ac295c3abc281c280c3a8c280c2b6c3acc284c287c3a2c285c2b9c3a8c280c2b6 | テヲツクツヲテャツ堋陛ォツ??ティツ?ツカテャツ??「ツ?ケティツ?ツカ |
EUC-JP | c3a6c2b8c2a6c3acc29ac295c3abc281c280c3a8c280c2b6c3acc284c287c3a2c285c2b9c3a8c280c2b6 | 脱存側狸??谷??竪?其狸??但?孫竪?其 |
UTF-8 | c3a6c2b8c2a6c3acc29ac295c3abc281c280c3a8c280c2b6c3acc284c287c3a2c285c2b9c3a8c280c2b6 | 渦ìëè¶ìâ ¹è¶ |
UHC | c3a6c2b8c2a6c3acc29ac295c3abc281c280c3a8c280c2b6c3acc284c287c3a2c285c2b9c3a8c280c2b6 | 챈쨍짝챙혳혮챘혖?챔?쨋챙혙혝창혚쨔챔?쨋 |