同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a6c2b8c2a6c3abc28bc2bbc3abc2a0c2b1c3abc2a0c29ec3a6c2b8c2a6c3abc28bc2bbc3abc2a0c2b1c3abc2a0c29e4d | 渦ë»렱ë Â渦ë»렱ë ÂM |
SJIS-WIN | c3a6c2b8c2a6c3abc28bc2bbc3abc2a0c2b1c3abc2a0c29ec3a6c2b8c2a6c3abc28bc2bbc3abc2a0c2b1c3abc2a0c29e4d | テヲツクツヲテォツ仰サテォツ?ツアテォツ?ツ榲ヲツクツヲテォツ仰サテォツ?ツアテォツ?ツ朞 |
EUC-JP | c3a6c2b8c2a6c3abc28bc2bbc3abc2a0c2b1c3abc2a0c29ec3a6c2b8c2a6c3abc28bc2bbc3abc2a0c2b1c3abc2a0c29e4d | 脱存側谷?損谷?賊谷??脱存側谷?損谷?賊谷??M |
UTF-8 | c3a6c2b8c2a6c3abc28bc2bbc3abc2a0c2b1c3abc2a0c29ec3a6c2b8c2a6c3abc28bc2bbc3abc2a0c2b1c3abc2a0c29e4d | 渦ë»ë ±ë 渦ë»ë ±ë M |
UHC | c3a6c2b8c2a6c3abc28bc2bbc3abc2a0c2b1c3abc2a0c29ec3a6c2b8c2a6c3abc28bc2bbc3abc2a0c2b1c3abc2a0c29e4d | 챈쨍짝챘혢쨩챘혻짹챘혻혷챈쨍짝챘혢쨩챘혻짹챘혻혷M |