同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a6c2b6c287c3afc2bdc2acc3a8c2b1c290c3afc2bdc2bbc3a9c2adc298c3a8c28ac2bdc3afc2bdc2bbc3afc2bdc2b8涇ャ豐サ魘芽サク
SJIS-WINc3a6c2b6c287c3afc2bdc2acc3a8c2b1c290c3afc2bdc2bbc3a9c2adc298c3a8c28ac2bdc3afc2bdc2bbc3afc2bdc2b8テヲツカツ?ッツスツャティツアツ静ッツスツサテゥツュツ佚ィツ環ステッツスツサテッツスツク
EUC-JPc3a6c2b6c287c3afc2bdc2acc3a8c2b1c290c3afc2bdc2bbc3a9c2adc298c3a8c28ac2bdc3afc2bdc2bbc3afc2bdc2b8脱其?誰遜測竪賊?誰遜損辿足?竪?遜誰遜損誰遜存
UTF-8c3a6c2b6c287c3afc2bdc2acc3a8c2b1c290c3afc2bdc2bbc3a9c2adc298c3a8c28ac2bdc3afc2bdc2bbc3afc2bdc2b8涇ャ豐サ魘芽サク
UHCc3a6c2b6c287c3afc2bdc2acc3a8c2b1c290c3afc2bdc2bbc3a9c2adc298c3a8c28ac2bdc3afc2bdc2bbc3afc2bdc2b8챈쨋혝챦쩍짭챔짹혨챦쩍쨩챕짯혱챔혡쩍챦쩍쨩챦쩍쨍