同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a6c2b2c29ac3acc296c2b9c3abc2a0c2b0c3abc2a0c2a1c3a6c2bcc2acc3a9c2a0c283c3abc2a0c2b0c3abc2a0c2b24d | æ²Âì¹렰렡漬é Âë °ë ²M |
SJIS-WIN | c3a6c2b2c29ac3acc296c2b9c3abc2a0c2b0c3abc2a0c2a1c3a6c2bcc2acc3a9c2a0c283c3abc2a0c2b0c3abc2a0c2b24d | テヲツイツ堙ャツ鳴ケテォツ?ツーテォツ?ツ。テヲツシツャテゥツ?ツεォツ?ツーテォツ?ツイM |
EUC-JP | c3a6c2b2c29ac3acc296c2b9c3abc2a0c2b0c3abc2a0c2a1c3a6c2bcc2acc3a9c2a0c283c3abc2a0c2b0c3abc2a0c2b24d | 脱族?狸?孫谷?属谷?臓脱村測辿??谷?属谷?族M |
UTF-8 | c3a6c2b2c29ac3acc296c2b9c3abc2a0c2b0c3abc2a0c2a1c3a6c2bcc2acc3a9c2a0c283c3abc2a0c2b0c3abc2a0c2b24d | æ²ì¹ë °ë ¡æ¼¬é ë °ë ²M |
UHC | c3a6c2b2c29ac3acc296c2b9c3abc2a0c2b0c3abc2a0c2a1c3a6c2bcc2acc3a9c2a0c283c3abc2a0c2b0c3abc2a0c2b24d | 챈짼혳챙혯쨔챘혻째챘혻징챈쩌짭챕혻혘챘혻째챘혻짼M |