同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a6c2b1c2a0c3abc2a0c2a1c3a9c2acc2b1c3abc2a0c28fc3a4c2bcc28ac3a5c285c2a2c3abc2a0c2a2c3abc2a0c2a6 | 池렡鬱ë Âä¼Â堢렢렦 |
SJIS-WIN | c3a6c2b1c2a0c3abc2a0c2a1c3a9c2acc2b1c3abc2a0c28fc3a4c2bcc28ac3a5c285c2a2c3abc2a0c2a2c3abc2a0c2a6 | テヲツアツ?テォツ?ツ。テゥツャツアテォツ?ツ湘、ツシツ甘・ツ?「テォツ?ツ「テォツ?ツヲ |
EUC-JP | c3a6c2b1c2a0c3abc2a0c2a1c3a9c2acc2b1c3abc2a0c28fc3a4c2bcc28ac3a5c285c2a2c3abc2a0c2a2c3abc2a0c2a6 | 脱賊?谷?臓辿測賊谷??辰村?奪?蔵谷?蔵谷?側 |
UTF-8 | c3a6c2b1c2a0c3abc2a0c2a1c3a9c2acc2b1c3abc2a0c28fc3a4c2bcc28ac3a5c285c2a2c3abc2a0c2a2c3abc2a0c2a6 | æ± ë ¡é¬±ë ä¼å ¢ë ¢ë ¦ |
UHC | c3a6c2b1c2a0c3abc2a0c2a1c3a9c2acc2b1c3abc2a0c28fc3a4c2bcc28ac3a5c285c2a2c3abc2a0c2a2c3abc2a0c2a6 | 챈짹혻챘혻징챕짭짹챘혻혧채쩌혡책혚짖챘혻짖챘혻짝 |