同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a6c2b1c2a0c3abc2a0c2a1c3a9c2acc2b1c3abc2a0c28fc3a4c2bac28cc3abc2a0c2b1c3a4c2bac290c3abc2a0c28d | 池렡鬱ë ÂäºÂë ±äºÂë  |
SJIS-WIN | c3a6c2b1c2a0c3abc2a0c2a1c3a9c2acc2b1c3abc2a0c28fc3a4c2bac28cc3abc2a0c2b1c3a4c2bac290c3abc2a0c28d | テヲツアツ?テォツ?ツ。テゥツャツアテォツ?ツ湘、ツコツ古ォツ?ツアテ、ツコツ静ォツ?ツ |
EUC-JP | c3a6c2b1c2a0c3abc2a0c2a1c3a9c2acc2b1c3abc2a0c28fc3a4c2bac28cc3abc2a0c2b1c3a4c2bac290c3abc2a0c28d | 脱賊?谷?臓辿測賊谷??辰尊?谷?賊辰尊?谷?? |
UTF-8 | c3a6c2b1c2a0c3abc2a0c2a1c3a9c2acc2b1c3abc2a0c28fc3a4c2bac28cc3abc2a0c2b1c3a4c2bac290c3abc2a0c28d | æ± ë ¡é¬±ë äºë ±äºë |
UHC | c3a6c2b1c2a0c3abc2a0c2a1c3a9c2acc2b1c3abc2a0c28fc3a4c2bac28cc3abc2a0c2b1c3a4c2bac290c3abc2a0c28d | 챈짹혻챘혻징챕짭짹챘혻혧채쨘혣챘혻짹채쨘혨챘혻혥 |