同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a6c2b1c2a0c3abc2a0c294c3a8c280c2b3c3abc2a0c2a9c3a9c29bc28dc3a7c2b1c2a0c3abc2a0c296c3abc2a0c296 | æ± ë Âè³렩éÂÂç± ë Âë  |
SJIS-WIN | c3a6c2b1c2a0c3abc2a0c294c3a8c280c2b3c3abc2a0c2a9c3a9c29bc28dc3a7c2b1c2a0c3abc2a0c296c3abc2a0c296 | テヲツアツ?テォツ?ツ氾ィツ?ツウテォツ?ツゥテゥツ崢催ァツアツ?テォツ?ツ姪ォツ?ツ |
EUC-JP | c3a6c2b1c2a0c3abc2a0c294c3a8c280c2b3c3abc2a0c2a9c3a9c29bc28dc3a7c2b1c2a0c3abc2a0c296c3abc2a0c296 | 脱賊?谷??竪?続谷?息辿??巽賊?谷??谷?? |
UTF-8 | c3a6c2b1c2a0c3abc2a0c294c3a8c280c2b3c3abc2a0c2a9c3a9c29bc28dc3a7c2b1c2a0c3abc2a0c296c3abc2a0c296 | æ± ë è³ë ©éç± ë ë |
UHC | c3a6c2b1c2a0c3abc2a0c294c3a8c280c2b3c3abc2a0c2a9c3a9c29bc28dc3a7c2b1c2a0c3abc2a0c296c3abc2a0c296 | 챈짹혻챘혻혬챔?쨀챘혻짤챕혴혥챌짹혻챘혻혯챘혻혯 |