同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a6c2b1c2a0c3abc2a0c294c3a4c3acc29fc3abc2a0c295c3a6c2b1c2a0c3abc2a0c294c3a4c3bac293c3abc2a0c291 | æ± ë ÂäìÂë Âæ± ë ÂäúÂë  |
SJIS-WIN | c3a6c2b1c2a0c3abc2a0c294c3a4c3acc29fc3abc2a0c295c3a6c2b1c2a0c3abc2a0c294c3a4c3bac293c3abc2a0c291 | テヲツアツ?テォツ?ツ氾、テャツ淌ォツ?ツ陛ヲツアツ?テォツ?ツ氾、テコツ禿ォツ?ツ |
EUC-JP | c3a6c2b1c2a0c3abc2a0c294c3a4c3acc29fc3abc2a0c295c3a6c2b1c2a0c3abc2a0c294c3a4c3bac293c3abc2a0c291 | 脱賊?谷??辰狸?谷??脱賊?谷??辰炭?谷?? |
UTF-8 | c3a6c2b1c2a0c3abc2a0c294c3a4c3acc29fc3abc2a0c295c3a6c2b1c2a0c3abc2a0c294c3a4c3bac293c3abc2a0c291 | æ± ë äìë æ± ë äúë |
UHC | c3a6c2b1c2a0c3abc2a0c294c3a4c3acc29fc3abc2a0c295c3a6c2b1c2a0c3abc2a0c294c3a4c3bac293c3abc2a0c291 | 챈짹혻챘혻혬채챙혺챘혻혮챈짹혻챘혻혬채첬혫챘혻혩 |