同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a6c2b1c2a0c3a5c29fc2bac3abc2a0c2b0c3abc2a0c296c3a6c2aec2bfc3abc2a0c2b2c3a9c2a0c28ac3acc296c298池基렰렖殿렲頊얘
SJIS-WINc3a6c2b1c2a0c3a5c29fc2bac3abc2a0c2b0c3abc2a0c296c3a6c2aec2bfc3abc2a0c2b2c3a9c2a0c28ac3acc296c298テヲツアツ?テ・ツ淞コテォツ?ツーテォツ?ツ姪ヲツョツソテォツ?ツイテゥツ?ツ甘ャツ鳴
EUC-JPc3a6c2b1c2a0c3a5c29fc2bac3abc2a0c2b0c3abc2a0c296c3a6c2aec2bfc3abc2a0c2b2c3a9c2a0c28ac3acc296c298脱賊?奪?尊谷?属谷??脱速多谷?族辿??狸??
UTF-8c3a6c2b1c2a0c3a5c29fc2bac3abc2a0c2b0c3abc2a0c296c3a6c2aec2bfc3abc2a0c2b2c3a9c2a0c28ac3acc296c298池基렰렖殿렲頊얘
UHCc3a6c2b1c2a0c3a5c29fc2bac3abc2a0c2b0c3abc2a0c296c3a6c2aec2bfc3abc2a0c2b2c3a9c2a0c28ac3acc296c298챈짹혻책혺쨘챘혻째챘혻혯챈짰쩔챘혻짼챕혻혡챙혯혱