同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a6c2b1c29dc3acc28bc2a9c3abc296c2bbc3afc2a5c2b5c3acc29ac283c3a2c285c2b9c3a8c280c2b6 | æ±Âì©ë»掠ìÂÂâ ¹è¶ |
SJIS-WIN | c3a6c2b1c29dc3acc28bc2a9c3abc296c2bbc3afc2a5c2b5c3acc29ac283c3a2c285c2b9c3a8c280c2b6 | テヲツアツ敕ャツ仰ゥテォツ鳴サテッツ・ツオテャツ堋ε「ツ?ケティツ?ツカ |
EUC-JP | c3a6c2b1c29dc3acc28bc2a9c3abc296c2bbc3afc2a5c2b5c3acc29ac283c3a2c285c2b9c3a8c280c2b6 | 脱賊?狸?息谷?損誰促袖狸??但?孫竪?其 |
UTF-8 | c3a6c2b1c29dc3acc28bc2a9c3abc296c2bbc3afc2a5c2b5c3acc29ac283c3a2c285c2b9c3a8c280c2b6 | æ±ì©ë»ï¥µìâ ¹è¶ |
UHC | c3a6c2b1c29dc3acc28bc2a9c3abc296c2bbc3afc2a5c2b5c3acc29ac283c3a2c285c2b9c3a8c280c2b6 | 챈짹혶챙혢짤챘혯쨩챦짜쨉챙혳혘창혚쨔챔?쨋 |