同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a6c2b1c29dc3acc28bc2a9c3abc296c2bbc3a5c2bcc2b1c3abc294c282c3aac2b0c2acc3a5c2a2c2ba | æ±Âì©ë»弱ëÂÂ갬墺 |
SJIS-WIN | c3a6c2b1c29dc3acc28bc2a9c3abc296c2bbc3a5c2bcc2b1c3abc294c282c3aac2b0c2acc3a5c2a2c2ba | テヲツアツ敕ャツ仰ゥテォツ鳴サテ・ツシツアテォツ板づェツーツャテ・ツ「ツコ |
EUC-JP | c3a6c2b1c29dc3acc28bc2a9c3abc296c2bbc3a5c2bcc2b1c3abc294c282c3aac2b0c2acc3a5c2a2c2ba | 脱賊?狸?息谷?損奪村賊谷??棚属測奪蔵尊 |
UTF-8 | c3a6c2b1c29dc3acc28bc2a9c3abc296c2bbc3a5c2bcc2b1c3abc294c282c3aac2b0c2acc3a5c2a2c2ba | æ±ì©ë»å¼±ë갬墺 |
UHC | c3a6c2b1c29dc3acc28bc2a9c3abc296c2bbc3a5c2bcc2b1c3abc294c282c3aac2b0c2acc3a5c2a2c2ba | 챈짹혶챙혢짤챘혯쨩책쩌짹챘혬혗챗째짭책짖쨘 |