同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a6c2b1c29dc3acc28bc2a9c3abc296c2bbc3a5c2bcc2b1c3abc294c280c3acc2a7c28ec3a5c2adc2bcc3aac2bbc283汝싩떻弱딀짎孼껃
SJIS-WINc3a6c2b1c29dc3acc28bc2a9c3abc296c2bbc3a5c2bcc2b1c3abc294c280c3acc2a7c28ec3a5c2adc2bcc3aac2bbc283テヲツアツ敕ャツ仰ゥテォツ鳴サテ・ツシツアテォツ板?テャツァツ偲・ツュツシテェツサツ
EUC-JPc3a6c2b1c29dc3acc28bc2a9c3abc296c2bbc3a5c2bcc2b1c3abc294c280c3acc2a7c28ec3a5c2adc2bcc3aac2bbc283脱賊?狸?息谷?損奪村賊谷??狸則?奪足村棚損?
UTF-8c3a6c2b1c29dc3acc28bc2a9c3abc296c2bbc3a5c2bcc2b1c3abc294c280c3acc2a7c28ec3a5c2adc2bcc3aac2bbc283汝싩떻弱딀짎孼껃
UHCc3a6c2b1c29dc3acc28bc2a9c3abc296c2bbc3a5c2bcc2b1c3abc294c280c3acc2a7c28ec3a5c2adc2bcc3aac2bbc283챈짹혶챙혢짤챘혯쨩책쩌짹챘혬?챙짠혦책짯쩌챗쨩혘