同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3a6c2b1c280c3abc2a0c297c3a9c283c2b5c3abc2a0c2aec3a8c287c28dc3acc29ec2b4c3a3c289c2a0 | æ±Âë Âéµ렮èÂÂì´ã |
SJIS-WIN | c3a6c2b1c280c3abc2a0c297c3a9c283c2b5c3abc2a0c2aec3a8c287c28dc3acc29ec2b4c3a3c289c2a0 | テヲツアツ?テォツ?ツ療ゥツδオテォツ?ツョティツ?催ャツ楪エテ」ツ可? |
EUC-JP | c3a6c2b1c280c3abc2a0c297c3a9c283c2b5c3abc2a0c2aec3a8c287c28dc3acc29ec2b4c3a3c289c2a0 | 脱賊?谷??辿?袖谷?速竪??狸?卒達?? |
UTF-8 | c3a6c2b1c280c3abc2a0c297c3a9c283c2b5c3abc2a0c2aec3a8c287c28dc3acc29ec2b4c3a3c289c2a0 | æ±ë éµë ®èì´ã |
UHC | c3a6c2b1c280c3abc2a0c297c3a9c283c2b5c3abc2a0c2aec3a8c287c28dc3acc29ec2b4c3a3c289c2a0 | 챈짹?챘혻혰챕혘쨉챘혻짰챔혝혥챙혷쨈찾혟혻 |