同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a6c2adc2aac3abc2bac2a4c3acc298c293c3adc29ac2a7c3a9c282c280c3abc2a4c2bfc3acc2b5c287c3a5c296c2a9歪뺤옓횧邀뤿쵇喩
SJIS-WINc3a6c2adc2aac3abc2bac2a4c3acc298c293c3adc29ac2a7c3a9c282c280c3abc2a4c2bfc3acc2b5c287c3a5c296c2a9テヲツュツェテォツコツ、テャツ伉禿ュツ堋ァテゥツつ?テォツ、ツソテャツオツ?・ツ鳴ゥ
EUC-JPc3a6c2adc2aac3abc2bac2a4c3acc298c293c3adc29ac2a7c3a9c282c280c3abc2a4c2bfc3acc2b5c287c3a5c296c2a9脱足捉谷尊造狸??鱈?則辿??谷造多狸袖?奪?息
UTF-8c3a6c2adc2aac3abc2bac2a4c3acc298c293c3adc29ac2a7c3a9c282c280c3abc2a4c2bfc3acc2b5c287c3a5c296c2a9歪뺤옓횧邀뤿쵇喩
UHCc3a6c2adc2aac3abc2bac2a4c3acc298c293c3adc29ac2a7c3a9c282c280c3abc2a4c2bfc3acc2b5c287c3a5c296c2a9챈짯짧챘쨘짚챙혱혫챠혳짠챕혗?챘짚쩔챙쨉혝책혯짤