同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a6c2a9c293c3abc2a0c29fc3a6c2b7c2abc3abc280c290c3abc2a1c29bc3abc2a0c2abc3a8c282c2a2c3abc2a0c296橓렟淫뀐롛렫肢렖
SJIS-WINc3a6c2a9c293c3abc2a0c29fc3a6c2b7c2abc3abc280c290c3abc2a1c29bc3abc2a0c2abc3a8c282c2a2c3abc2a0c296テヲツゥツ禿ォツ?ツ淌ヲツキツォテォツ?ツ静ォツ。ツ崚ォツ?ツォティツつ「テォツ?ツ
EUC-JPc3a6c2a9c293c3abc2a0c29fc3a6c2b7c2abc3abc280c290c3abc2a1c29bc3abc2a0c2abc3a8c282c2a2c3abc2a0c296脱息?谷??脱揃束谷??谷臓?谷?束竪?蔵谷??
UTF-8c3a6c2a9c293c3abc2a0c29fc3a6c2b7c2abc3abc280c290c3abc2a1c29bc3abc2a0c2abc3a8c282c2a2c3abc2a0c296橓렟淫뀐롛렫肢렖
UHCc3a6c2a9c293c3abc2a0c29fc3a6c2b7c2abc3abc280c290c3abc2a1c29bc3abc2a0c2abc3a8c282c2a2c3abc2a0c296챈짤혫챘혻혺챈쨌짬챘?혨챘징혴챘혻짬챔혗짖챘혻혯