同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a6c2a9c288c3abc2b3c2a4c3abc2a7c289c3a8c2adc2b0c3aac2bbc293c3acc2abc2aac3a8c2abc29bc3abc286c2ab橈볤막議껓쫪諛놫
SJIS-WINc3a6c2a9c288c3abc2b3c2a4c3abc2a7c289c3a8c2adc2b0c3aac2bbc293c3acc2abc2aac3a8c2abc29bc3abc286c2abテヲツゥツ暗ォツウツ、テォツァツ嘉ィツュツーテェツサツ禿ャツォツェティツォツ崚ォツ?ォ
EUC-JPc3a6c2a9c288c3abc2b3c2a4c3abc2a7c289c3a8c2adc2b0c3aac2bbc293c3acc2abc2aac3a8c2abc29bc3abc286c2ab脱息?谷続造谷則?竪足属棚損?狸束捉竪束?谷?束
UTF-8c3a6c2a9c288c3abc2b3c2a4c3abc2a7c289c3a8c2adc2b0c3aac2bbc293c3acc2abc2aac3a8c2abc29bc3abc286c2ab橈볤막議껓쫪諛놫
UHCc3a6c2a9c288c3abc2b3c2a4c3abc2a7c289c3a8c2adc2b0c3aac2bbc293c3acc2abc2aac3a8c2abc29bc3abc286c2ab챈짤혞챘쨀짚챘짠혟챔짯째챗쨩혫챙짬짧챔짬혴챘혛짬