同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3a6c2a2c2afc3abc2a0c29fc3a7c295c2afc3a8c284c288c3abc2a0c2aec3a8c280c295c3abc2a0c296c3abc2a0c295梯렟畯脈렮耕렖렕
SJIS-WINc3a6c2a2c2afc3abc2a0c29fc3a7c295c2afc3a8c284c288c3abc2a0c2aec3a8c280c295c3abc2a0c296c3abc2a0c295テヲツ「ツッテォツ?ツ淌ァツ閉ッティツ?暗ォツ?ツョティツ?ツ陛ォツ?ツ姪ォツ?ツ
EUC-JPc3a6c2a2c2afc3abc2a0c29fc3a7c295c2afc3a8c284c288c3abc2a0c2aec3a8c280c295c3abc2a0c296c3abc2a0c295脱蔵俗谷??巽?俗竪??谷?速竪??谷??谷??
UTF-8c3a6c2a2c2afc3abc2a0c29fc3a7c295c2afc3a8c284c288c3abc2a0c2aec3a8c280c295c3abc2a0c296c3abc2a0c295梯렟畯脈렮耕렖렕
UHCc3a6c2a2c2afc3abc2a0c29fc3a7c295c2afc3a8c284c288c3abc2a0c2aec3a8c280c295c3abc2a0c296c3abc2a0c295챈짖짱챘혻혺챌혮짱챔혙혞챘혻짰챔?혮챘혻혯챘혻혮